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When Generative AI Rewrote the Roadmap

When Generative AI Rewrote the Roadmap

Julia Vorobiova / Mar 15, 2025

It was a Tuesday, late afternoon. The design team had just wrapped their weekly sync when the product owner dropped in with a surprise.

"We're moving faster now," she said. "Starting next sprint, we'll be using AI to generate the UI. No more design specs, just prompts in Cursor, straight to production."

For a moment, no one said anything.

This was the same client who, two years ago, had insisted on a fully custom design system with tailored components, hand-tuned breakpoints, and pixel-level reviews. The team had invested countless hours refining tokens, polishing libraries, and ensuring every dropdown, tooltip, and toast aligned with a growing universe of rules and intent. Now, the request was to bypass it all. Skip the craft. Feed prompts directly to a generative UI engine and publish the output.

The Real Shift: From Craft to Orchestration

This wasn't just a tooling change. It was a shift in how the team worked together. Designers had to learn how to write effective prompts and define the boundaries within which AI could operate safely. Developers had to rethink their architecture to accommodate dynamic UI. The team introduced snapshot testing and prompt libraries just to maintain some control.

And the old roles began to morph. Designers were no longer just creators of visuals; they became curators, editors, and behaviour strategists. Developers became integration architects, supporting systems that were no longer static. Researchers found themselves validating not just user needs, but how AI-influenced interactions were perceived.

Looking Ahead: From GenUI to Zero UI

What started as a speed play revealed something deeper: the very idea of interfaces is changing. Generative UI is just one step toward a future where some experiences might be entirely dynamic, or even invisible. In the age of chat interfaces, intelligent agents, and predictive flows, we're already witnessing early forms of zero UI, where the interface isn't designed in advance, but generated at runtime based on need, data, or behaviour.

To keep up, teams won't just need new tools. They'll need new frameworks for collaboration, new runtime environments, and new ways to test, validate, and govern AI-shaped experiences.

To sum up

The shift to generative AI didn't eliminate the need for design. It simply reframed it. Instead of static control, it's now about dynamic direction. Instead of mastering layout, teams must master systems, strategy, and trust in automation.

In fast-moving environments, the future will favour teams that balance generation with governance and speed with meaning.

Because when everything becomes dynamic, it's not the AI that sets the standard. It's still the humans who shape how it behaves.